When you’re not deciding whether to sell doughnut or steaks you’re hiring scientists to venture on expeditions for fossils, extract DNA, modify genomes, and incubate dinosaurs to boost your park’s appeal. There’s greater customisation in the sequel, so you can alter the kinds of items your shops sell, or adjust their appearance based on the aesthetic you’re after.Īs you might expect, Jurassic World Evolution’s main selling point is managing the dinosaurs themselves. Like other games in the genre, your main goal is to build an attractive and stable park for your guests, ensuring there’s basics like shops, toilets, hotels, and attractions to keep the business ticking over at a profit.
If you’re unfamiliar with the original, Jurassic World Evolution is basically a crisis management simulator. As a management sim in the same vein as theme park construction titles like RollerCoaster Tycoon, it was the perfect marriage of genre and license – marred only by some rough edges and repetitive design.
As such, the wonder of dinosaurs feels stuck in the 1990s – a time where Dino Crisis and Turok briefly placed the reptile beasts next to zombies and Nazis in the premier tier of gaming villains.ĭinosaurs have barely featured in games in the 21st century (unless you count the robots in Horizon Zero Dawn), yet the main outlier – and best thing to come from the movie franchise reboot – was Jurassic World Evolution. Hollywood may have built a financially successful franchise beyond Steven Spielberg’s 1993 classic, but each subsequent film has felt like a gradual descent into soulless popcorn fodder. It’s been almost three decades since Jurassic Park felt exciting. Jurassic World Evolution 2 – you probably should’ve spent more on the walls (pic: Frontier)Ī mix of theme park and zoo simulator seems like the perfect Jurassic Park game but can this sequel improve on the flawed original?